Wednesday, July 8, 2009

16bit beauty

Playing Chrono Trigger and Final Fantasy VI has reminded me of how stunningly beautiful some of the late Super Nintendo games were. That part of gaming history had some of the finest 2D graphics ever.

That console allowed for just the right amount of detail to give the artist the ability to create something really impressive and beautiful. While the hardware still limited them in such a way that it forced the art to be so simplistic that every pixel still mattered.

























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